Martin Punchev Character Art Studio

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Roller Derby In-game Model

In-game model created for a casual sports game.

I created the character from design to final in-game model. Optimized to look good in unity engine.

Textures in some of the screenshots are grayscale, since they are colorized dynamically during character customization in the game.

Client:

Erik Behar

Credits:

Design, Highpoly, Lowpoly, Texturing : Martin Punchev.

Help from the talented Kalin Popov and Aneta Cherkezova who did the highpoly models for some of the props.

Kalin Popov: online gallery
Aneta Cherkezova: online gallery
© Martin Punchev VertexBee , All rights reserved!
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